[{"data":1,"prerenderedAt":47},["ShallowReactive",2],{"case-study-category-games-en":3,"case-study-category-children-c886dc7f-89a4-4dfa-bff1-0b9993b95bff-en":20,"case-study-category-ancestors-video-games\u002Fgames-en":21,"case-study-category-cases-games-video-games\u002Fgames-1-en":30},{"id":4,"parent_id":5,"path":6,"slug":7,"sort_order":8,"is_enabled":9,"is_priority":10,"last_modify":11,"created_at":12,"updated_at":12,"locale_code":13,"name":14,"title":15,"subtitle":16,"intro":17,"meta_title":15,"meta_description":18,"case_count":19},"c886dc7f-89a4-4dfa-bff1-0b9993b95bff","3c8e2375-a72a-4c0b-85fd-bd7e4948d940","video-games\u002Fgames","games",2,true,false,"2026-09-22","2026-09-22T11:13:31.187156+00:00","en","Games","Amazon Games Case Studies","Real campaigns we ran for games brands on Amazon — what was broken, what we changed and what it moved.",null,"See how our Amazon agency grows Games brands: the challenge, the work we ran and the numbers it moved. Real results, no fluff.",1,[],[22],{"id":5,"parent_id":17,"path":23,"slug":23,"sort_order":24,"is_enabled":9,"is_priority":10,"last_modify":11,"created_at":12,"updated_at":12,"locale_code":13,"name":25,"title":26,"subtitle":27,"intro":17,"meta_title":26,"meta_description":28,"case_count":29},"video-games",111,"Video Games","Amazon Video Games Case Studies","Real campaigns we ran for video games brands on Amazon — what was broken, what we changed and what it moved.","See how our Amazon agency grows Video Games brands: the challenge, the work we ran and the numbers it moved. Real results, no fluff.",7,{"rows":31,"total":19},[32],{"id":33,"slug":34,"cover_image":35,"brand_name":17,"is_anonymized":9,"period_months":29,"is_enabled":9,"sort_order":36,"last_modify":11,"created_at":37,"updated_at":38,"locale_code":13,"title":39,"headline_metric":40,"summary":41,"meta_title":42,"meta_description":43,"service_ids":44,"published_at":11,"category_id":4,"category_slug":7,"category_path":6,"category_name":14,"category_is_enabled":9},"ec11abdc-b286-4db0-bd0e-ba114a4cfb1d","game-publisher-unadvertisable-title-growth","case-studies\u002Fgame-publisher-unadvertisable-title-growth-1790060651183.webp",2104,"2026-09-22T11:13:31.383222+00:00","2026-09-22T11:13:31.504874+00:00","Growing the titles we were not allowed to advertise","+143% revenue with zero ad spend on the hero titles","A games publisher's best-selling titles were ineligible for most Amazon ad placements because of their content rating. Every growth plan assumed advertising, so nothing had been tried for three years.","Growing Restricted Game Listings","How organic ranking and content work grew a games publisher's unadvertised mature titles 143% in seven months without a dollar of ad spend.",[45,46],"b2229fd7-1f99-4a26-ad08-d1113955c798","07288de0-63ae-47b6-b6fc-eb6c6af8f16e",1790082651552]